Post by Andrew - Omni Horizon CEO on Nov 16, 2015 12:15:34 GMT 9.5
Armello Review: By Andrew Salfinger - Rating: 8.5/10
“Wanted to throw your favorite board game at the computer screen, resulting into a digital board game, but also wanted animals in it? Well, then Armello is for you.” ~ Andrew Salfinger - Omni Horizon
Armello is something special! One way you could describe it would be Dungeons and Dragons meet Magic The Gathering meets Final Fantasy Tactics with a bit of Game of Thrones along with DreamWorks. That would be one way to put it. The game is by the developer and publisher of an Australian independent game studio, League of Geeks and was released on September 1, 2015 (22 January 2015 (Early Access)) on PC, Mac, Linux, IOS, Android, and PS4. The game was first announced for the iPad back in September of 2012.
Gameplay in Armello feels amazing and well designed; it feels like your playing a real board game, just more alive. From the graphics to effects and stunning animated cards, along with the many different dice to its hex squares in which you can move your character along.
Within the game, the player will take control of one of eight anthropomorphic animals, and your job is to stop the corrupt king from power. That can be done a lot of different ways by becoming the most prestigious character in the game or by completing certain tasks like collecting 4 or more Spirit Stone, or maybe killing the king yourself in battle if you think you can do it… The game has a day/night cycle, every full day you get one turn for morning and one turn for night, on top of this the King’s health lower while his rot gets higher (one health each turn). So no matter how things turn out, there is always a finite number of turns that can be exercised since the King will die on his own. (normally around ten nights) Along with this your character has about 3 action points that will be used for moving, attacking and casting spells, each will use one point. With this said it does mean you can only do so much in a single turn so just like a board game planning is key!
The game looks graphically amazing the characters look like something out of a children’s storybook; animation and effects are also incredible, and the cards, the cards animation are just wow, tho not all animated. Plus the opening scene to this game is a must see! I also like the games UI; it’s simple and not in your face giving you almost everything you need, and it fits the look and fill of the game well tho I fill like it’s missing something tho. Maybe more information boxes on the screen to see the rest of the characters stats/points, but this can be accessible in a few button clicks if you want it anyhow. This is not a big deal tho; it does in a way make it fill more like a board game, due to you would not have that information in real life like this.
The game has a small card game element on top of it; that can be used both in and out of combat. You do however have an unlimited deck of cards; the cards consist of equipment, spells, and traps. Each turn you draw a number of cards you used in the previous turn. The cards can be handy allowing you to win either the game or a single battle. Tho in battle any equipment cards must be used before going into one, this is because cards will be burned, due to a symbol on the upper right corner of the card. The can be used for things like an extra attack and or shield.
Each character will have one active quest at any time; Quests play a key role in the game. By completing Quests, you can gain prestige, increase your Characters Stats and if you are lucky to gain Treasure, a Follower or even a Spirit Stone. The quest in the game I found was fun to do.
The game does have a single-player and multiplayer as well as a fairly lengthy tutorial that does actually do a good job of explaining the rules of the game, but I recommend you play some singleplayer matches versing AI, due to it may take a couple of rounds to get used to it all and go back to any of the steps of the tutorial if unsure on some things. (You can also try looking at the WIKI for the game it does a good job of explaining things over there too) It would be nice tho when playing a real game on either single or multiplayer to have something like a tooltip popup or button that could be used from time to time and be able to disable if wanted just to help remember the player on some of the things in the game due to it a lot to remember at first. Within the single player of the game, the AI is good but they still fill like AI and not real people, the game can fill bit jumpy at times and a bit too fast to take advantage of that ability unless you’re particularly quick on the draw. To get a real taste of the game, I would suggest playing multiplayer
At the time I did this review the game only had one map in it, it does tho have various weather effects to keep it looking fresh. With that said it can fill a bit repeated over time. The game does a good job of creating a different landscape for you to fight on every game, the randomness of what each hex square can have on it differs from game to game, such as Dungeons and settlements all being scattered across the map to keep things fresh. It would tho be nice for more tho, and this is always a possibility in future updates for the game.
In the end, Armello is a great game and for $19.99 USD it’s a great price. The game picks the best from both RPG and board games alike and if you’re a fan of either type you will LOVE this game.
Learn more about the game:
Steam Page: bit.ly/1kyo5fF
Game Website: armello.com
Developer Website: leagueofgeeks.com
_____________
Omni Horizon is a community driven company here to deliver the best content from graphic design to gaming and everything in between.
Learn more about The Horizon Team :
Website: www.omni-horizon.com
Facebook: on.fb.me/1KAZPPs
Twitter: bit.ly/1G48s3Y
Google Plus: bit.ly/1OvARrO
YouTube : bit.ly/1y2e8b1
“Wanted to throw your favorite board game at the computer screen, resulting into a digital board game, but also wanted animals in it? Well, then Armello is for you.” ~ Andrew Salfinger - Omni Horizon
\
Armello is something special! One way you could describe it would be Dungeons and Dragons meet Magic The Gathering meets Final Fantasy Tactics with a bit of Game of Thrones along with DreamWorks. That would be one way to put it. The game is by the developer and publisher of an Australian independent game studio, League of Geeks and was released on September 1, 2015 (22 January 2015 (Early Access)) on PC, Mac, Linux, IOS, Android, and PS4. The game was first announced for the iPad back in September of 2012.
Gameplay in Armello feels amazing and well designed; it feels like your playing a real board game, just more alive. From the graphics to effects and stunning animated cards, along with the many different dice to its hex squares in which you can move your character along.
Within the game, the player will take control of one of eight anthropomorphic animals, and your job is to stop the corrupt king from power. That can be done a lot of different ways by becoming the most prestigious character in the game or by completing certain tasks like collecting 4 or more Spirit Stone, or maybe killing the king yourself in battle if you think you can do it… The game has a day/night cycle, every full day you get one turn for morning and one turn for night, on top of this the King’s health lower while his rot gets higher (one health each turn). So no matter how things turn out, there is always a finite number of turns that can be exercised since the King will die on his own. (normally around ten nights) Along with this your character has about 3 action points that will be used for moving, attacking and casting spells, each will use one point. With this said it does mean you can only do so much in a single turn so just like a board game planning is key!
The game looks graphically amazing the characters look like something out of a children’s storybook; animation and effects are also incredible, and the cards, the cards animation are just wow, tho not all animated. Plus the opening scene to this game is a must see! I also like the games UI; it’s simple and not in your face giving you almost everything you need, and it fits the look and fill of the game well tho I fill like it’s missing something tho. Maybe more information boxes on the screen to see the rest of the characters stats/points, but this can be accessible in a few button clicks if you want it anyhow. This is not a big deal tho; it does in a way make it fill more like a board game, due to you would not have that information in real life like this.
The game has a small card game element on top of it; that can be used both in and out of combat. You do however have an unlimited deck of cards; the cards consist of equipment, spells, and traps. Each turn you draw a number of cards you used in the previous turn. The cards can be handy allowing you to win either the game or a single battle. Tho in battle any equipment cards must be used before going into one, this is because cards will be burned, due to a symbol on the upper right corner of the card. The can be used for things like an extra attack and or shield.
Each character will have one active quest at any time; Quests play a key role in the game. By completing Quests, you can gain prestige, increase your Characters Stats and if you are lucky to gain Treasure, a Follower or even a Spirit Stone. The quest in the game I found was fun to do.
The game does have a single-player and multiplayer as well as a fairly lengthy tutorial that does actually do a good job of explaining the rules of the game, but I recommend you play some singleplayer matches versing AI, due to it may take a couple of rounds to get used to it all and go back to any of the steps of the tutorial if unsure on some things. (You can also try looking at the WIKI for the game it does a good job of explaining things over there too) It would be nice tho when playing a real game on either single or multiplayer to have something like a tooltip popup or button that could be used from time to time and be able to disable if wanted just to help remember the player on some of the things in the game due to it a lot to remember at first. Within the single player of the game, the AI is good but they still fill like AI and not real people, the game can fill bit jumpy at times and a bit too fast to take advantage of that ability unless you’re particularly quick on the draw. To get a real taste of the game, I would suggest playing multiplayer
At the time I did this review the game only had one map in it, it does tho have various weather effects to keep it looking fresh. With that said it can fill a bit repeated over time. The game does a good job of creating a different landscape for you to fight on every game, the randomness of what each hex square can have on it differs from game to game, such as Dungeons and settlements all being scattered across the map to keep things fresh. It would tho be nice for more tho, and this is always a possibility in future updates for the game.
In the end, Armello is a great game and for $19.99 USD it’s a great price. The game picks the best from both RPG and board games alike and if you’re a fan of either type you will LOVE this game.
Learn more about the game:
Steam Page: bit.ly/1kyo5fF
Game Website: armello.com
Developer Website: leagueofgeeks.com
_____________
Omni Horizon is a community driven company here to deliver the best content from graphic design to gaming and everything in between.
Learn more about The Horizon Team :
Website: www.omni-horizon.com
Facebook: on.fb.me/1KAZPPs
Twitter: bit.ly/1G48s3Y
Google Plus: bit.ly/1OvARrO
YouTube : bit.ly/1y2e8b1